Torrent Details
[NDS-ENG] Sudoku Ball Detective (SUXXORS)

Type:Games > Handheld Rating:0
Size:3.84 MiB Uploaded:2009-08-09 08:58:03

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  |                                                                         |
  |                 - P R O U D L Y      P R E S E N T S -                  |
..:_________________________________________________________________________:..
  :                                                                         :
  |      TiTLE : Sudoku Ball Detective (c) White Bear Studios               |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |     Origin : USA                          Supplied : TEAM SXS           |
  |     System : NiNTENDO DS                  Filename : SXS-SBDT.ZIP       |
  |       Size : 64 MBiT                      Released : 08-08-2009         |
  |                                                                         |
  :_________________________________________________________________________:
  |                                                                         |
  |      GAME PLOT                                                          |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |   Inspired by the popular Cluedo game as well as the popular English    |
  |   detective stories surrounding Sherlock Holmes, Agatha Christie and    |
  |   Midsomer Murders, in Sudkou Ball Detective the player takes the role  |
  |   of a detective in a small town where a murder has been committed.     |
  |   It is up to you to find the murderer, by completing different         |
  |   styles of Sudoku puzzles representing separate stages of the          |
  |   investigation: Search clues, pick locks, investigate evidence in      |
  |   the lab, and chase your suspect!                                      |
  |                                                                         |
  |   * Exclusively licensed Sudoku Ball feature for a brand new puzzle     |
  |   experience                                                            |
  |   * Challenging Storymode with 20 levels                                |
  |   * 3 difficulty settings from beginner to expert                       |
  |   * 90 standard Sudoku puzzles plus additional Story puzzles            |
  |                                                                         |
  |                                                                         |
  |      RELEASE NOTES                                                      |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |   We'd like to take this opportunity to address the recent events       |
  |   regarding our releases of Ice Age 3 and Transformers from back in     |
  |   June.                                                                 |
  |                                                                         |
  |   It's funny how these releases we made in June are now being marked    |
  |   as dupes of something that was released in July. We pre'd these       |
  |   titles just as we do anything else we put out and just because your   |
  |   shitty sites and/or bots didn't pick them up until August is no       |
  |   reason be an idiot. The release dates are clearly marked in the       |
  |   nfo. You nukers are capable of reading, right?                        |
  |                                                                         |
  |   Furthermore we'd like to educate everyone on the intricacies of the   |
  |   platform for a bit. Inside the header of each .nds file is a value    |
  |   called 'rom_size'. All of the vital game data exists between the      |
  |   start of the file and until the offset specified in 'rom_size'. The   |
  |   rest of the file is comprised of padding to fill up the size of the   |
  |   ROM chip, and this data is of entirely no consequence. Our release    |
  |   of Ice Age 3 had some portion of this padding that was corrupt, and   |
  |   someone started spreading the notion that it was somehow a bad        |
  |   dump. This data is never accessed. It doesn't matter what's there.    |
  |   Does the release play without crashing on every hardware out there?   |
  |   Yes it does. No one out there will play our release and have it       |
  |   crash due to this data. Once a release is unplayable due to corrupt   |
  |   data, then you may call it a 'bad dump'. This is not one of those     |
  |   cases.                                                                |
  |                                                                         |
  |   Your inclination to nuke anything that is different from the de       |
  |   facto standard just shows your lack of understanding of the           |
  |   platform. See, for example, attempts by our knowledgeable friends     |
  |   in SQUiRE to bring some true innovation and only get shot down        |
  |   because someone who doesn't understand what's happening has access    |
  |   to 'site nuke'.                                                       |
  |                                                                         |
  |   I say true innovation here because it shows a proper understanding    |
  |   of the platform they're releasing for. That filesystem compression    |
  |   was truly elite, kudos to you. Not like this crap BAHAMUT puts out    |
  |   and pats themselves on the back for being 'innovative', when in       |
  |   fact their work is entirely useless. Sticking a hybrid title into a   |
  |   DS and running a dumper on it? That's some radical innovation for     |
  |   sure. Why didn't anyone else think of this? However, just like an     |
  |   eager teenager on prom night you're blowing your load too early.      |
  |                                                                         |
  |   Your DSiWare releases were encrypted and tied to a specific           |
  |   console, just like WiiWare is when you export it to an SD card.       |
  |   Your dumps of hybrid titles are entirely fucked as well. It didn't    |
  |   strike you as odd that the same 0x1000 bytes kept repeating over      |
  |   and over at the offset where the DSi specific binaries start? Of      |
  |   course, you lack the TWL additions to the header to even *have*       |
  |   these offsets, so it's not very surprising. All of which points       |
  |   towards a lack of tact and understanding of the platform itself.      |
  |                                                                         |
  |   It's truly a shame that the scene is like this today. The loud and    |
  |   ignorant opinion gets taken as fact only because it's loud. It's      |
  |   all about padding your numbered collection of 100% untouched dumps,   |
  |   and if that's all you're about then all we have for you is a good     |
  |   hearty 'fuck you'. That's not what the scene is about. It's not       |
  |   what the scene was *ever* about. Having a catalogue of software       |
  |   titles isn't the end goal, it's a side effect. The scene is about     |
  |   showing off technical skill, about oneupmanship, about friendly       |
  |   (and in some cases not so friendly) rivalry. If you're not            |
  |   producing something that cultivates this ethos, then you're not a     |
  |   scener. Make chiptunes, code intros, crack some protections! This     |
  |   is what it's about. Participate. Produce something of your own.       |
  |                                                                         |
  |   Don't just replicate and collect with no interest in how things       |
  |   work. Why should your opinion matter when you're not even             |
  |   interested in what the platform can do or how it works?               |
  |                                                                         |
  |   Phew, this was supposed to be a short note about the recent           |
  |   silliness and turned into a paragraphs long rant. Apologies, now      |
  |   please enjoy the game!                                                |
  |                                                                         |
  :_________________________________________________________________________:
  |                                                                         |
  |      GREETiNGS                                                          |
  |   -------------------------------------------------------------------   |
  |                                                                         |
  |       V - TF - M7 - EUR - MNC - LGC - DCS - CPL - LFC - RS - SQ         |
  :                                                                         :
..:_________________________________________________________________________:..
  :                                                                         :


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